Quantcast
Channel: Pair O' Dice Games » Game Design
Browsing latest articles
Browse All 22 View Live

Welcome to Pair O’ Dice Games

A new Games Blog written by a couple of veteran gamers, on topics from Magic to White Wolf, including Game Reviews, House Rules, Game Strategies, Game Design and more!

View Article



Wreckage Game Review and House Rules

Wreckage by Fantasy Flight Games is a fast-paced and stylish car combat game with great packaging, but can it offer well-tuned gameplay to keep your group happy?

View Article

TinyWarz and Browser Game Design

TinyWarz 2.0 has launched, and I took a spin in this turn-based strategy browser game to see what it is all about. What I brought back are first impressions of the game, along with thoughts on the...

View Article

History of the World – Games I Play

History of the World – Game Overview History of the World is an Avalon Hill war game for up to six players. History of the World was originally published in 1991 while the most recent version came out...

View Article

Three-Dragon Ante – Games I Play

Three Dragon Ante – Game Overview Three-Dragon Ante is a simple non-collectible card game produced by Wizards of the Coast. At its core it is meant to be a poker-like gambling game that should feel...

View Article


Reaction and Recovery – A Short Diatribe About My Taste in Games

A few months ago Scott and I started to work on a project categorizing gamers. Essentially we wanted to come up with umbrella terms that scooped gamers into recognizable groups so that it would be...

View Article

History of the World – Balance of Power Variant

The so-called Help the Little Guy Variant was essentially a building block for what I am now calling the Balance of Power Variant. I feel that this new Variant, which uses several of the same rules as...

View Article

The State of My Gaming Life

This is fluff. It’s so absolutely, completely, and amusingly fluff that it hardly needs to be read or looked at or edited or posted and it certainly doesn’t need to be written. Of course I have already...

View Article


Kill Doctor Lucky – Why a Binary Win Condition Fails

Recently I had the opportunity to play a newer version of Kill Doctor Lucky (thanks Dan, for having one of those birthday things) and find out how it compares against the original. There are a few...

View Article


The Challenge of Skill Challenges

Since the release of Dungeons and Dragons 4th Edition there has been a lot of talk about Skill Challenges. A lot of players find the idea to be quite intriguing, allowing more dramatic rules for...

View Article

Heroscape, Shadowrun and Other Things That Make My Time Disappear

I’ve been working on a number of different projects lately and they have taken up the time I would normally be using for ranting about some random D&D thing… er… I mean “writing for the blog”. I...

View Article

Fat-Free Magic: the Gathering – Without Lands (Channeling Land Variant)

Ever since Magic’s debut, there has been a built-in inefficiency to deck building and play caused by the requirement of including basic land. This always irked me, and here I’ll look at why basic lands...

View Article

Fun and Games

This isn’t a recent post by Yehuda but it’s one I hadn’t read before. I had been meaning to pop over there are start reading through the posts and as I was sitting here thinking about getting my...

View Article


Risk Revisited Edition – More on House Rules and their Biggest Design Mistake

Our group has been playing the Risk Revised Board Game for the past few weeks and I wanted to do another post about about the game. I have done fairly well at winning this game so it may have skewed my...

View Article

Minimum Wage Pre-Release Primer

I feel a little bad about the rather minimal time I have spent working on this blog lately and while I have reasons for my absence I can’t say they were all good reasons. Feel free to read my tangent...

View Article


How Best to Print Out Minimum Wage

So it’s finally out (announcement here). Phew, it has been a long road to get here but I have finally managed to get Minimum Wage up on the blog for any and all who would like to download and check it...

View Article

Card Games Cometh

I have several new games I am planning to talk about and review soon and it came to my attention as I was driving to work today that quite a number of them are card games. After making this realization...

View Article


Dominion – Review – Best New Game I Played in 2008

Normally I am rather reluctant to call anything “the best”. This is true both with games and the rest of my life. The reasons are many but it often boils down to my feelings that things feel better at...

View Article

Path to Victory – Scrap Heaps Game Development

Recently I dug up an old game prototype I made for a card game called Scrap Heaps. There were a number of reasons I liked the overall design, but looking over the game again after years have passed I...

View Article

Scrap Heaps: To Be or Not To Be Collectible

Over the last couple weekends we’ve gotten some playtesting time on Scrap Heaps. Like last time on Scrap Heaps game development I’m continuing to file away the rough edges, with the help of playtest...

View Article

Some Words from Donald X

This post is sort of a follow up post to what I wrote yesterday about Dominion as we have a bit of information right from The Donald himself. (No… not Trump but he had a pretty cool game too!) For...

View Article


Tom Lehmann’s Review of Dominion – An Example of Something I Would Twitter

Scott has been looking into getting Twitter set up on this blog. One of the main reasons I have been asking for it is things like this post. Generally these posts are simply things I have found amusing...

View Article

Browsing latest articles
Browse All 22 View Live




Latest Images